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User-Centered Design is not a philosophy

Some designers think User-Centered Design (UCD) is a “philosophy”—one to be developed and nurtured throughout an organization, from the ground up.

It’s not.

First, a little perspective on UCD and its friends. UCD, Activity-Centered Design (ACD), Goal-Directed Design (GDD), the unfortunately named “Genius Design” (GD), and others have many things in common, but they also have very real differences. These approaches are defined through their goals and their deliverables. Through their pros and cons. Through their areas of overlap (of which there are many). And through the ways they fit into typical development processes (Agile, for example).

All of these approaches have a common goal—to create valuable, useful, and usable (and hopefully even enjoyable) products and services for customers.

But beyond this commonality, practitioners of each approach take a different path to achieving that goal. With UCD, the design effort is, obviously, centered on users (what they need, what they want, etc). With ACD, the design effort is centered around a user’s whole activity. In GDD, the design effort is centered around a user’s goals. While these approaches have a lot of overlap, the differences are mainly in the practices and deliverables.

With UCD, a practice is to perform user research and a deliverable is a set of persona descriptions. With ACD, a practice is activity research, and a deliverable is a breakdown of the activity’s tasks, actions, and operations. And so on.

On any given project, we can mix and match practices and deliverables quite a bit, and ultimately, it really doesn’t matter to managers how success is achieved or what the approach is used or what it’s called, as long as it is successful and repeatable.

But other departments within a company have different purposes, different methods, different processes and practices and deliverables. Yes, they should still be focused on customers, but they achieve this in very different ways than a designer. The Accounting department, for example, should be very focused on customers, but it would defy logic to use UCD practices in an Accounting department.

Hence, User-Centered Design is not a philosophy. It’s an action. It’s an approach.

So what is the organization-wide philosophy to be developed and nurtured?

“Focus on the customer”.

Simple as that. And it doesn’t matter how you do it, as long as you do it.

Posted by Robert on June 30th, 2008





4 comments

Terry Bleizeffer said:

I don’t think I disagree with what you are saying, but I’m baffled by your close association between UCD and personas and UCD and user research in general (in your previous post on the subject of UCD).

UCD and personas have virtually nothing in common. Most obviously, the UCD process was around for a couple decades before personas were a glimmer in Alan Cooper’s eye. Personas are just a deliverable type. And if forced to associate personas with a process, it wouldn’t be UCD, it would be ACD.

Second, I think your dissatisfaction with user research is warranted, but I suspect that your experience is working in domains where understanding the users and stakeholders is either a) easy, or b) irrelevant to producing a good design. In my domain (enterprise middleware), this is not the case… at all. We have dozens of fundamentally different types of users, each with different skillsets and goals, each interacting with each other through specific collateral… and to make it worse there’s a lot of variability in these roles and how they interact across different enterprises. Simply understanding the boundaries - where does one user stop working and another start working? - is incredibly difficult. And it’s not up to us to define the boundaries because one of the value propositions in enterprise middleware is to integrate into your existing systems and processes (no rip and replace).

No designer, however great, can intuit this.

But just because effort is placed to understand this customer segment via user research doesn’t mean the UCD process is being followed. Any successful design process is this domain is going to start by learning some basics about the users.

Is the “UCD process” worth saving? I’m don’t think I care much about the answer to that. But whatever the answer is, it’s orthogonal in my opinion to whether there’s value in personas or user research.

Posted on July 1st, 2008


Robert Hoekman, Jr. said:

Thanks for your comments, Terry.

Your experiences have differed greatly from mine. Most of the interaction designers I’ve met and have talked to consider personas and user research a key part of UCD. Also worth noting is that few of them seem to consider UCD as a “process”. It’s most often referred to as an “approach” or as a philosophy, as I discussed in this post.

To your point about user research, I wonder if you’re not misunderstanding my point about ACD. When you focus on activities, the research is on that and not on specific user types. In your organization, for example, instead of focusing on all those different user types, you’d focus on the activities to be performed and supported by the application, and design for those, regardless of who needs to perform them.

Again, yes, this can mean including users in your research to understand how they perform those activities, but in this case, it means taking the focus away from audience idiosyncrasies and instead focusing on how users perform a whole activity. In doing this, you can very often design something that works for a wider range of audiences and in more flexible ways than a UCD approach might typically yield.

Thanks again for the insightful comment.

Posted on July 1st, 2008


Terry Bleizeffer said:

As is often the case in these discussions, I think we’re just having a terminology debate. “User research”, in my opinion, is primarily about gathering information about activities. We don’t just ask people what activities they perform, we ask them what triggers an activity? What collateral do they receive and from whom? What is their deliverable and to whom do they deliver it? Etc. These are fundamental parts of user research. If someone on my team did some user research and reported back, “The first person I talked to, Bill, has long brown hair that he pulls back into a pony tail except when he’s riding his Harley on weekends when the weather is nice…” I’d fall off my chair… and then be tempted to throw the chair at the researcher.

But my point is this — if someone told me that my team was not doing UCD because our research was focused on activities and not “users”, I’d roll my eyes and conclude that that definition of UCD is so constrained that it’s not useful. Understanding activities is part of understanding users, not a separate thing.

Posted on July 2nd, 2008


Robert Hoekman, Jr. said:

That’s a great way to think about and treat user research, Terry, and I agree that “user research” in general should include a huge focus on the activities users perform.

That said, user research is usually much more focused on the user’s goals, wishes, desires, etc.—and not on the activities they perform. And that’s the stumbling point. What good is it to know that Jenny has 2 kids and is a part-time nurse practitioner who wants a pay raise to fund a vacation if what you really need to know is her process for managing patient records so you can design a faster and more accurate way to do it online? Your goal as a designer is to improve the experience, so of course you want to make it faster and more accurate.

Too often, the persona descriptions I’ve seen come out of a user research effort ultimately just tell me that people are busy and they would like your app to be simple and understandable to they can get through it easily and get on with their lives.

Not much of a revelation for all the money that goes into user research.

Focus on their activities, and you get much more meaningful results.

Posted on July 2nd, 2008


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